corresponding with your fellow party members you can form into a fusion. you are the the left arm of the fusion. because of this you gain 50 temp hp and your ac becomes 15. you are the strength of the party and give them Plus your level to add to any saving throws in strength.
on your turn you have options for actions
1: grapple
2: a melee attack of combined energy and elements + 10 to hit 9d12 chaos damage
3: aid the right arm giving +8 to attack and damage
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