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Prerequisite: Strength must be 13 or higher
 

When you make an unarmed strike you can make the choice of taking a -5 to the attack bonus but adding a +10 to your damage if you hit.

On your turn, when you score a critical hit with an unarmed strike then you can force the target of the attack to succeed a Strength saving throw (DC 8 + Prof Mod + STR MOD) failure will send the target 10ft away from you and knock them prone if they succeed they are not knocked prone and remain where the are.

Previous Versions

Name Date Modified Views Adds Version Actions
6/17/2022 1:58:44 AM
7
6
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8/10/2024 1:12:02 AM
10
4
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Coming Soon
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