Prerequisite: Strength must be 13 or higher
When you make an unarmed strike you can make the choice of taking a -5 to the attack bonus but adding a +10 to your damage if you hit.
On your turn, when you score a critical hit with an unarmed strike then you can force the target of the attack to succeed a Strength saving throw (DC 8 + Prof Mod + STR MOD) failure will send the target 10ft away from you and knock them prone if they succeed they are not knocked prone and remain where the are.
Previous Versions
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6/17/2022 1:58:44 AM
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7
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6
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Coming Soon
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8/10/2024 1:12:02 AM
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10
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4
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Coming Soon
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