Your fighting prowess and magical convergence is improved. You can swing with a sword and sling spells like the best of each. Choose a melee weapon to bond to yourself with over an 8 hour ritual, while bonded you may attune to it without using an Attunement slot. The bond lasts until you complete the ritual on another weapon. You may use the weapon as a spell casting focus. If the weapon has an enhancement bonus you may add its bonus up to a maximum of +3 to your spell attacks and spell save DCs but doesn’t stack with other caster attunements. Once on your turn, when you take the attack action on your turn you may replace one of the attacks with casting a spell with a casting time of 1 action. When you cast a spell through the weapon you may replace one of the attacks or saving throws with a weapon attack, inflicting the damage from the weapon and effects of the spell upon a hit. A creature with legendary resistance can still use a legendary resistance to negate the effects as if it passed.
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