Your genetic predisposition has caused your nose to generate snot in unnatural amount. You can use Snot Blast as an action.
Snot Blast. You shoot out a mass of thick, sticky snot at a point of your choice within range. The snot fill a 20-foot cube from that point for the duration. The snot are difficult terrain and lightly obscure their area. After 5 minutes the snot will dry out.
Each creature that starts its turn in the snot or that enters them during its turn must make a Dexterity saving throw of 10 dc. On a failed save, the creature is restrained as long as it remains in the snot or until it breaks free.
A creature restrained by the snot can use its action to make a Strength check of 8 dc. If it succeeds, it is no longer restrained.
The snot are flammable. Any 5-foot cube of snot exposed to fire burns away in 1 round, dealing 2d4 fire damage to any creature that starts its turn in the fire.
You have maximum of 3 charges of Snot Blast, at the end of a short rest or long rest or after eating ice cream, reduce your own hp by 1d4+1 and fully recharge Snot Blast.
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