After being bitten by a True Vampire, you’ve awoken to a new life of bloodthrist, and incredible abilities, with the downside of being controlled by your new master.
You gain the following abilities:
Strength, Dexterity, and Constitution are set to 18, if they are not already higher.
Vampire Bite: (Dex+Prof to hit). 1d6 Necrotic damage. Healed 1d6+Con on hit.
Shapechange: Once per day, you are able to turn into a Tiny Bat. Walking speed of 5ft, fly speed of 30ft.
Bat bite: (Dex+Prof to hit). 1d4+Dex piercing damage.
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