Prerequisite: Must have a Dexterity score of 13 or higher and be Proficient in Acrobatics
When hit with an attack, you can use your reaction to attempt to dodge out of way.
Roll an Arcobatics check, if your roll is higher then the attack roll you successfully avoid one attack, taking no damage.
On a failed check, you take full damage. On a Natural 1, you fall prone at the enemies feet until the start of your next turn. Rules for standing up still apply.
This ability can not be used against a critical hit.
Does stack with other abilities or spells that grant similar effects.
Previous Versions
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3/26/2024 5:03:53 PM
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Coming Soon
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