Your flame grows ever fiercer, hungrier. You may now use your breath weapon a number of times equal to your proficiency bonus each short or long rest.
Alternatively, as a bonus action, you may expend a charge of your breath weapon to channel your flames into your weapon or your armor for 1 minute. You may not thus imbue your weapon and armor simultaneously.
- If your flames imbue your weapon, add 1d6 fire damage to each strike you land.
- If your flames imbue your armor, each time you are struck by a melee attack, your attacker takes 1d6 fire damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/2/2024 12:44:13 AM
|
5
|
0
|
1
|
Coming Soon
|
Comments