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This Feat is more of a curse, but doesn't get removed with remove curse. Every spell and cantrip has a chance to occur with wild magic. Whenever you cast anything not given from an item, roll a D100. Cantrips cause wild magic at 5 or lower. 1 level spells at 10 or lower. 2nd level spells at 20 or lower. 3rd level at 30 or lower. 4th level at 40 or lower. 5th level and higher at 45 or lower. When wild magic occurs, the user will roll an additional D100 to determine the effect. The original spell will still happen unless the effect specifies otherwise. Refer to the DM for the effect.

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