Laughter Of A Madman Image

Prerequisite:  Roll 86-95 on the Indefinite Madness table.

Through sheer experience, you've managed to twist your insane laughter to provide a benefit in combat. You are immune to the effects of the Frightened condition, but not to the gaining of it. While you have the Frightened condition, you begin a mad laugh, which activates the following changes;

  • You have disadvantage on all Wisdom and Intelligence saving throws.
  • Before you make a Bonus Action, roll a [roll]1d6[/roll]. If you roll over 4, you cannot perform any Bonus Action this turn.

In addition, you can manually  begin this fit of laughter as a Bonus Action. If the laughter starts via this bonus action, you gain the following benefits from it;

  • You have advantage on all Dexterity saving throws.
  • Your AC increases by 5.
  • You can end the fit of laughter using both an Action and a Bonus Action.
 
Laughter Of A Madman Image

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