You've been gifted with incredible strength, be that via a gift from a God or Patron, by a dormant gene, or by some experiment, or some other anomalous method.
Due to your ridiculous strength, your strength modifier changes from +1 per 2 points of strength above 10, to +4 per 2 points above 10, and your carry weight is calculated as your strength score multiplied by 60 rather than by 15.
You also gain +2 to your strength score.
Your muscles are so strong, that your body posesses a natural armor class of 16, but you still gain the benefit of your Dexterity modifier adding to that armor class. However, if your strength modifier becomes +12 or higher, you become so strong that ordinary weapons, including gauntlets, will break after you make a single attack.
Creator note- Due to how strong this feat is, I would highly recommend that it is only given to players for suitable campaigns, typically from a source powerful enough to grant it. If you want to let a player have it as a regularly acquired feat, best proceed with caution.
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