Requirement: 3 renown and 3rd level
Characters have shown that they’re aligned with the faction’s goals, and are able to take on more responsibility. Perks include:
Consumables. Either two potions of greater healing or 20 pieces of silvered ammunition. (At Armory)
Magic Items›. Either a
+1 weapon,
+1 rod of the pact keeper,
or +1 wand of the war mage.
Downtime Activity.
Once, the agent may request training in a language, musical instrument, or single weapon by a faction-sponsored instructor without cost or risk of complication. Receiving training typically takes at least ten workweeks, but this time is reduced by a number of workweeks equal to twice the character's Intelligence modifier (an Intelligence penalty doesn't increase the time needed), with a minimum of two workweeks.
Comments