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Prerequisite: The Successor of the Elder of Hollows
 

Reapers Memory

Your journey having come to a close, you ended up losing almost everything. 
Your memories, your loved ones, your humanity.
 
Yet you continued on, continued on fighting and persisting. 
Yet you never relented, reclaiming your memories, started finding a new purpose and redefining yourself.
Ascended as the Elder of Hollows, you shall be known as the Sovereign of Reaping Mist.
As all things however, even you shall end someday, leaving only memories behind.



P1: Successor of Osiris
Your restraints imposed on you have been lifted as the Blood of Osiris flowing within your veins has reached its full potency.
You no longer have a limit on how many abilities of the Blood of Osiris you can use and existing ones have been enhanced.

  • Effects that trigger once per turn now may trigger an unlimited number of times per turn.
  • Effects that trigger once per round now trigger once per turn.
  • Effects that trigger once per long rest trigger once per round.
  • Your Dark Infusion loses its stacking limit.
  • Hollow Reprisal now causes a creature to lose hit points equal to two rolls of your hemocraft die x 10.
  • Undying Warrior now additionally causes any damage and effects or attacks that would instantly kill you or reduce you to 0 hit points to reduce you to one hit point instead for the remainder of the turn.

Having been called by Osiris to inherit his blood and take over as the Elder of Hollows due to your bodies undying nature, you succeeded in slaying the Leviathan that stole your memories.
Fighting alongside other Twilighters in order to retrieve them, it however turned out that these memories would have been better kept buried away.
Nonetheless, even with their burden now resting on your heart, you never stopped pursuing your goal. 
Accepting the fate of potentially perpetual battles with no end in sight, you have taken up arms to protect what you still hold dear, the Twilight Realms that you call home. 



P2: The one true Reaping Serpents Blessing

Your Merciless Reaping now extends out to a radius of 200 ft. and may show itself as the black mist of the Hollow Lands.
The mist serves to reinforce you and debilitate your enemies as death creeps up on them.

  • The number of death-saving throws you must fail to die is doubled and you may appear like a tiny sized serpent.
  • You may instantly appear at a creatures location when using this feature and instead of healing from it yourself, you may instead heal any ally you designate within the mists radius.
  • Any creature of your choosing that drops to 0 hit points in the mist has their soul taken to your domain or to a domain of an allied god.

As an action, a creature may pray to you for guidance. If you choose to answer, you may give that creature advantage to all death-saving throws for 24 hours.
Should they die, a specter taking on your appearance ferries them off into the afterlife and their body is treated as if under the effects of Gentle Repose. 
A creature cannot benefit from this blessing more than once in a 48 hour period.

Being the sole fully fledged member of the Order of the Reapers, your standing has been immortalized.
Your ascension has granted you greater control over the Reaping Mist you have made your signature feature, allowing for you to funnel the life force of who you have slain towards the ones in need.
Your bodily enhancements that support you in hunting your prey and your lineage as a Yuan-Ti have been fully unlocked, allowing you to bring death in form of a persistent serpent that will even snap back when its head has been severed. 



P3: As the Elder of Hollows
You have devoured Osiris, Elder of Hollows whose echo remains with you and will serve you.

  • As an action, you may call forth an avatar of the Elder of Hollows to aid you in combat (Grim Champion of Desolation statblock). Osiris shares your initiative count and will follow your will without question.
  • It may benefit from your class features, items, boons, and unique boons. Whenever Osiris is summoned, if you were to take damage, you may instead have Osiris take any amount of that damage for you.
  • Being bonded to you by both blood and divine bonds, Osiris uses your AC, saving throws and shares your damage resistances and immunities. When out of combat, Osiris shrinks to a smaller size, appearing as a serpent beside you. If Osiris is ever killed, destroyed, or otherwise removed, you must wait 6 hours to manifest it again as it requires recuperation within your soul.

.Having successfully absorbed and merged with Osiris, The Elder of Hollows, once his hunger had taken him over, you have fully become the newest incarnation of it.
Gaining absolute control over an avatar of his, your journey shall not be faced with any hindrance.   
"I promised you, didn't I?" 



P4: To dream again

Ascended in the Elder's power, you may bring a portion of the Dream with you wherever you go.
As an action, you may engulf the area within 10 miles of you with black mist for 24 hours or until you decide to end it. At the start of your turn, before any other effects occur, your lair may take one of the following actions.

  • Soothing Blood
    You can cleanse any effects and conditions from yourself or one other person as if Wish was used.
  • Hollowification
    Hostile creatures lose hit points equal to the difference between your current hit points and maximum hit points, you gain a barrier equal to the total hit points lost.
  • Leviathan’s Eye (Recharge 5-6)

    All creatures of your choice become touched by the power of the Elder of Hollows. The creature is forced into a catatonic state until the end of your next turn. While in this state, the creature becomes unable to act, take reactions, use abilities, and is considered to be unconscious and at 0 hit points for any abilities that function when a creature drops to or is at 0 hit points. It loses twice as many hit points when factoring hit point loss and receives double damage from all sources. It does not benefit from any sources of damage reduction, mitigation, absorption, immunity, or resistance. This effect ends at the start of your next turn.

"How many sleepless nights did I live through.. my need for such a thing long gone, all that I am left with is the option to do so.. but even then, I hear the screams of the fallen, the crew lost at sea before I arrived in the Twilight..
But now.. as if through the help of a serene song, I can lie down once more.. close my eyes and sleep.. to sleep - perchance to dream. Cleansed of all burdens I shall rest."



P5: Of relentless Harvest

Upon reaching zero hit points, you remain conscious and may act as normal as your task isn't done just yet, additonally you are granted powers that aid you in your task.

  • Your Brand of the Death Watcher can now be harmlessly applied as a free action onto everyone within sight. Furthermore it lets you view into the total lifespan of the creatures affected by it. Their lifespans can be categorized as short (100 years), medium (100+ years), long (1000+ years) and infinite and does not take any outside factors into account that may lead to a premature end. Marked creatures now always carry said brand with them whenever they enter parts of your native realm where your powers hold true. Should they die whilst within those parts of the realm, their remaining lifespan may be redistributed evenly to any creature within those parts that isn't a Twilight Traveler or be stored within your domain. However should they be revived amidst combat whilst within these parts, they may come back with half their Hit Points instead should they either have an infinite lifespan or not reached half of their finite one.  
  • You may funnel the life force of any creature you slay back into the cycle of death and rebirth, causing for them to be reborn as a new being within the realm of Somnus without the memories of their previous life.

Having fallen and stood up over and over for countless amounts of times, your body's tenacity began to grow in order to match your ascended status. 
The Black Mist reinforcing you and allowing for you to draw on the last vestiges of your latent powers, its potency increased to its final stage.
Reaping what is due, you still kept to your promise and own principles of never harming a soul, instead you ferry off your slain targets life force to feed the cycle of rebirth and allow for their souls to rest for all of eternity within a better place and perhaps even step into their fate when life has won over death.



P6: Cleansing by rebirth
As an action, you can unleash a pulse of reaping mist that shares a range with your Merciless Reaping.

  • All creatures that possess the undead creature type (even if they possess multiple creature type options) are instantly destroyed and their souls returned to the appropriate afterlife as their bodies serve to fuel new life as intended.
  • If an undead is immune to this effect, they are instead marked by your reaping mist. They have a penalty to all rolls and all damage they deal equal to a number of your hemocraft die equal to your proficiency bonus.
  • They also take double damage from you and you may appear at their location as a free action.
"Dreaded undead, plaguing the realms and all the living, why do you even exist? What purpose do you serve besides being a waste of existence. 
Allow for me to end your worthless being, freeing who you once were and allowing for something new to sprout from what life force you hold hostage to cling onto this mortal realm."



P7: Undying in nature
As a bonus action, you can unleash the full power of the Elder of Hollows.

  • You gain a bonus to your armor class, saves, attack rolls, hemocraft save dc, damage, and ability checks equal to the difference between your maximum hit points and your current hit points.
  • When you take damage at 0 hit points, you instead gain negative hit points.
    Negative hit points absorb healing if you are healed.
  • You also become incapable of dying while in this form by any means. As an action, you can reset your negative hit point total to 0 to instead cause all creatures of your choice to lose that many hit points.
  • You may also devour a creature’s memories when you deal damage or trigger hit point loss in this form, causing that creature to forget a memory of your choice.

No longer bound by the realms, your body can release the true power buried within. 
Just like Osiris has fought endlessly against the Archon of Death and died a thousand times over, until he was locked away due to a reality engine, you shall never fall in battle and instead any harm dealt to you only serves to make you stronger.
However with your growing strength, qualities of the Leviathan resurface, granting you powers that may spell doom in the future.. after all, even you will be replaced like your predecessors. 



P8: Death shall reign
As an action, you can manifest the full might of the Elder of Hollows beyond your mortal form.

  • You create a spectral barrier that is 500x500x500 feet for one minute that is fueled by the lifeforce stored within your domain.
  • Enemies within the space cannot leave by any means unless you allow it.
  • Within this barrier, your Blood of Osiris abilities may be used an unlimited number of times and they also trigger whenever you deal damage or cause hp loss.
  • At the start of each of your turns, you may manifest a copy of yourself with all your abilities, boons, class features, items, and unique boon. They act on your initiative count and will follow your will with or without commands.
  • Any creature that dies within the barrier or within the domain comes under your control and rises as a hollow under your command. A creature can only be released from this servitude by your consent.
  • Lastly, you control the amount of healing or hit points a creature may regain and may set that number to any number less than or equal to the amount healed but not less than zero. You can use this ability outside of your domain a number of times equal to half your proficiency bonus before requiring a long rest to recharge.
    This ability's effects are always active within your domain.

"At the end of it all, when entropy claims everything and a new beginning is coming, who will be the last ones remaining? 
The immortal Gods, the envoys of death, the many reapers that can finally rest, knowing that their lifelong task has been accomplished.
Perhaps that is the oblivion I seek.. when this accursed body is finally freed.."

- Lumina Avila

 
 



Messores Memoria - Reapers Memory

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