You have inexplicable but hard-earned luck that seems to kick in at just the right moment: the Luck System
- Every time you miss an attack or a saving throw, you gain one luck point.
- You can hold up to five luck points. If you would gain a sixth luck point, roll [roll]1d4[/roll] and that becomes your luck point total.
- You can spend one luck point to get +1 to a d20 roll after the roll.
- You can spend three luck points to re-roll a d20 check.
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