Basic Barrier Image

Prerequisites: Must have at least 14 Charisma score.
You have learned how to create basic barriers to protect areas or trap opponents. As an action for up to your Charisma modifier in cursed energy, you make a dome starting from yourself with a 5ft. radius and a 10ft. height. For each cursed energy spent, the barrier increases it's width 10ft. and it's height by 10ft. This barrier has 10 hit points times the amount of cursed energy spent, it has resistance to all damage from the inside, is vulnerable to all damage from the outside and is immune to Psychic damage. This barrier has an AC equal to the caster's Cursed Energy DC and automatically fails saving throws. This barrier lasts a number of minutes equal to your Charisma modifier. You can deactivate your basic barrier with a free action.
Curtain: Emerge from the darkness, blacker than darkness. Purify that which is impure.
As an action for 5 Cursed Energy, you cover the sky and the ground within a 2165-foot radius dome of darkness for 10 minutes. Upon activation, a dark, almost liquid-like matter drips down from the sky to form the outer barrier wall in the shape of a half-sphere. The curtain changes the sky becomes dark despite the time of day, provoking any cursed spirits out of hiding. For each extra 1 Cursed Energy spent, you can add 1 additional minute to the curtain's duration and +10 hit points. Those without levels in the Jujutsu Sorcerer class cannot see anything inside the barrier, merely seeing as if nothing but the vegetation was there. Creatures who can see into the ethereal plane or have levels in the jujutsu sorcerer path can see the black half-sphere. Your curtain has a number hit points equal to your Charisma modifier times your jujutsu sorcerer level. This barrier has an AC equal to the caster's Cursed Energy DC and automatically fails saving throws. It is also immune to Psychic damage.

Basic Barrier Image

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