
Prerequisite: Strength 13 or higher
Your training has made you so good at fighting that it makes other people worse at fighting.
- All melee and ranged attacks made against you are made at disadvantage.
- Anytime you fail a ranged attack, you didn't. You may instead choose to hit another target within range.
- When you move at least 10 feet in a straight line, you regain 1d4 hit points.

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