Whether you inherit it from your family or because of a contract with a demon, your body changes. As a result, your taste for destruction and death increases, with each kill you become stronger, taking their souls with you.
Level 1 Mane (0-10 kills):
The first stage of your demonic evolution is Mane, your image does not change, but you are considered a demon. You gain:
1. Ability to understand the Abyssal
2. You can absorb someone's soul
3. Demons and Devils now see you as a delicious morsel
Level 2 Dretch (11-30 kills):
1. Fetid Breath: 1/day
Each creature within 10 feet of you must make a DC 11 constitution saving throw or become poisoned until the end of its next turn. When poisoned, a creature cannot use a reactions and can use either an action or a bonus action not both. The cloud created by this skill lasts for 1 minute and is heavily obscured.
2. Sacrament of Souls 1/day:
when you take enough souls, you can use a bonus action to temporarily (10 min) receive one of the following effects:
- 2D4 temporary hp
- +2 temporary AC bonus
- You can communicate up to 60 feet (18 m) with others if they understand Abyssal
Level 3 Shadow Demon (31-51 kills):
1. Shadow Form (can be used equle to the level of Essence of the Abyss ):
You use the action to turn your body into a horned shadow figure. After a number of hours equal to your Abyssal Essence level (max 14) or when your character loses it's temporary HP while in this form, you can:
- Penetrate through walls treating them as difficult terrain. Unless there is a strong light source on the other side
- You have an easier time when sneaking
- You gain 12 temporary HP
- You are sensitive to light
- You cannot move near light sources
- You can use other skills from this feat in that form
Still in progress more to come first homebrew
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