Thorough a connection, beit given or learned, the world of Magic: The Gathering flows in you. Choose what color(s) if any your character would be (there are 5 colors, white for good, green for nature, red for grrr anger, blue for thinker amd black for bad bad people. you are the commander of the cards you cast so you can not have cards of a different olor to you.
Prereq: Must be a spellcaster or be able to cast spells with slots of some kind.
As an action, you may reveal a Magic card you own and play it. Pay for it's manacost by expending a spell slot of equal level or multiple spell slots of equal levelnormal timing restrictions aply. If that card is a permanent and is'nt countred, place it onto the battlefield. If that card is an instant sorcery or not a permanent, its effect is played out as written and goes to your graveyeard. Land cards give you spell slots when tapped. When an object becomes tapped, it looks exhausted of power insomeway. Sapient creatures may turn on you or ur party and will not hesitate to slaughter you and enjoy every moment of it if you turn on them. artifacts are always under youre control een if under someone elses. enchantments cannot be touched but can be dispeled. sorcerers can only be cast on yourturn. instants can be cast at any time you could use your action. battles can be sumoned only in the event of a great battle. planeswalkers will show up end lend you their loyalty and air. everything else is left to the dm :)
All cards disapear, that is, cease to exist, after 1 minute unless magic is used to extend them.
-
View User Profile
-
Send Message
Posted Apr 22, 2024wow