“If the system is broken, break the system.” —Domri Rade
You've learned that the best construction makes the most satisfying destruction, and what better means of destruction than a riot!
On your turn, you can start a Riot as a bonus action.
While Rioting, you choose one of the following benefits:
- You have advantage on attack rolls.
- You gain an extra action during your turn.
- You have resistance to bludgeoning, piercing, and slashing damage.
If you are able to cast spells, you can’t cast them or concentrate on them while Rioting.
Your Riot lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your Riot on your turn as a bonus action.
Once you have started a Riot for the number of turns equal to your proficiency bonus, you must finish a long rest before you can start another Riot.
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