This feat allows you to track stress points and manage your stress pool. You can use this mechanic to create interesting group dynamics and roleplaying moments to support e.g. coping with traumatic events in your group. This feat is inspired by the stress mechanics used for the character Fresh Cut Grass (FCG) in Critical Role's 3rd campaign.
- When taking damage, being in a stressful situation, recalling a harmful memory, a critical failure (natural 1), or using certain abilities creates stress for your character (based on their background and backstory), add stress points to the pool.
- When experiencing other calming situations, critical successes (natural 20), or taking a long rest, remove stress points from the pool.
- When the pool is filled up with stress points, your character experiences an effect depending on their background. They could snap and attack everyone around them no matter their allegiance, or they could lose part of their memory until the amount of stress points is lower.
Previous Versions
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Coming Soon
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