In the unfortunate event that you end up being the last man standing in your party, you enter a heightened state of awareness and ability. Your speed increases by 20 ft., you are able to make an extra attack action on each of your turns and you become resistant to all types of piercing, slashing and bludgeoning damage from non-magical damage. You cannot be surprised and have advantage on Wisdom (Perception) checks that rely on sight. After combat you gain 1 point of exhaustion and cannot use this ability again until you complete a long rest.
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