When threatened, surprised or in combat, a player has Disadvantage on Charisma, Wisdom and Intelligence saves and Checks.
Otherwise, they have Advantage on Persuasion and a +1 to Wisdom Skill Checks.
When threatened, surprised or in combat, a player has Disadvantage on Charisma, Wisdom and Intelligence saves and Checks.
Otherwise, they have Advantage on Persuasion and a +1 to Wisdom Skill Checks.
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