Freak Feat Image
Prerequisite: Must have a tail, horns, or wings
 

You may, up to your proficiency bonus times do the following.

•Flap wings if you got em! 

Ranged projectile attacks have disadvantage on you and anyone in a 15' radius centered on you until the start of your next turn•

Have you a Tail? Tail trip attack! 

Bonus action attack 1d4 DMG + str or dex bludgeoning reach 5'. On a hit, enemy makes a dc 15 dex save (DC=8+(str or dex)+prof) or creature falls prone. DMG die increases to d6 at lvl 5, d8 at 11, D10 at lvl 17.

•Rockin' gnarly horns?

Sweet. Take adv on intimidating opponents if they've got a way to sense them.

Previous Versions

Name Date Modified Views Adds Version Actions
4/30/2024 5:12:52 AM
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1
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5/4/2024 8:30:34 AM
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2
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5/4/2024 8:36:30 AM
3
1
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Freak Feat Image