Through a life dedicated to a various causes you have always maintained your honor to do what's right no matter the cost. After fending off the temptation of the Hellqueens in Echla, you have proven that nothing will stop you from upholding your devotion to your wife. This raw power and purpose from your devotion has gained the ability to mark those around you and share your hellish nature with Bonds of Honor.
At the beginning of initiative you have no Bonds of Honor. During your turn you can mark one ally in your aura and gain a Bond of Honor once per turn. You and your bonds each have a bonus 3d10 radiant damage on a hit with an attack. As a reaction you may end the bond to an ally to cast witching ward on them at will. The spell disappears at the end of combat. This radiant damage bypasses resistances. Anyone who has a Bond of Honor remains in the effects of your paladin aura of protection when they leave it. At the end of initiative, all Bonds of Honor return to 0. Allies can only be marked with one Bond of Honor at a time, and don't stack.
Previous Versions
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3/23/2024 6:22:20 AM
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3/25/2024 4:11:02 AM
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5/7/2024 3:27:16 PM
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65
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5/7/2024 4:05:51 PM
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