When you use the smite feature you can attempt to channel your Dragon orbs power into it at no action cost. Make a charisma saving throw dc is 10 + x2 the level you choose. level 1 dc 12, level 2 dc 14 level 3 dc 16, level 4 dc 18, etc... If you succeed add 2d6 of the damage type for your trapped dragon (acid for copper/black) per level of smite increased.
If you fail the save by 4 or more you take the level of damage instead.
You can use this features a number of times equal to your proficiency bonus.
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