You have tasted death, and you know its touch. You may ignore the effects of the Near Death condition until your next turn. You may do so 3 times per short or long rest, or optionally, you may take a level of exhaustion to refresh your uses of this feature.
When you have the Bloodied status, any allies within 5 feet of you gain 1 AC. You also may use your reaction to impose disadvantage on a melee weapon attack made on an ally within 5 feet of you. If the attack still hits, you can choose to take the damage instead.
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