Through a combination of random events or fate, you have been uniquely touched by a divinity. This has left you with the following benefits:
- Increase your Constitution or Wisdom by 1, to a maximum of 20.
- You learn one cantrip of your choice from the cleric or sorcerer spell lists.
- In addition, once per day, you may cast both spiritual weapon (2nd) and moonbeam (2nd) at their lowest levels. Once you cast one of these spells, you must finish a long rest before you can cast it again using this feat.
- For these spells and cantrip, use Wisdom as your spellcasting ability for these spells.
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