Prerequisite: Half-elf, Half-orc, or Human
Telepaths are subjects of dangerous divination magic experimentation. On occasion a subject will survive the ordeal, spawning a fledgling telepath in the process.
- You can cast the detect thoughts spell twice, requiring no spell slots or components, and regain 1 expended use whenever you finish a long rest. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose the ability when you gain this feat).
- Creatures probed by your castings of detect thoughts do not know you are in their mind and cannot make contested checks after the first to end the spell early.
Telepath Origin:
You may select or roll a random origin for your telepathic powers or make one up yourself.
d6 Origin
- My unnatural birth caused the painful death of my birth parent.
- I was the only test subject who survived after receiving a mind altering serum.
- I come from another world where creatures communicate exclusively through telepathy. It’ll take some time getting used to vocalizing again.
- A foreign object had found itself inside my brain, emitting migraine inducing divination magic.
- An alien creature’s bite infected me with telepathic magic.
- An otherworldly being blessed me so that I may collect information for it.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/13/2024 12:04:24 AM
|
3
|
0
|
--
|
Coming Soon
|
Comments