You have been exposed to the ancient curse of the werebear, Whether through choice, or by chance, you have been exposed to the Werebear strain of lycanthropy, as opposed to being born with it. few souls were made to bear such a curse but yours has survived the infection, granting you the following abilities
you can use an action to shift either to a large bear, or a medium humanoid bear hybrid, in either form your AC increases by 2 and your speed increases by 10ft. your strength becomes 19 unless it is higher you gain a climbing speed equal to your movement. in these forms you cannot speak beyond growls or cast spells. otherwise your statistics remain unchanged.
This curse takes a toll on your soul. you can maintain this transformation for a number of hours equal to 1/4th your total level (minimum 1 hour). you can transform a number of times equal to your proficiency bonus
While transformed you gain resistance to non-magical damage
While transformed you can make an unarmed strike that deals 1d10+str slashing damage, while transformed your are proficient in unarmed strikes. at 5th level you can make two attacks with an unarmed strike, at 12th level these attacks deal 2d10+str slashing
when you transform you gain a number of temporary hit points equal to your total level plus 1d10
at times of intense emotion, the Dm may choose to have your transform against your will. You must make a wisdom saving throw or be transformed into the full bear version of your transformation. While transformed this way you must make a DC 22 wisdom saving throw each turn. otherwise your natural instincts of the werebear guide your actions
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