Wild Wilderness
Your travels through the untamed wilds have exposed you to bizarre, unexplained phenomena that defy the laws of nature. You've gained an uncanny ability to stumble upon strange encounters and anomalies straight out of myth and legend.
Benefit:
- You have advantage on Wisdom (Survival) checks to navigate or track in wilderness areas.
- You can cast the druidcraft cantrip. Wisdom is your spellcasting ability for this.
- Once per long rest when in a wilderness area, you can use an action to trigger a random, outlandish wilderness encounter. This is up to your DM's discretion.
Notes: This is just Wild Wasteland. No, literally.







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