Decisionist Rank 1 Image

A decisionist settles disputes and ensure that the team moves forward toward its goals, often serving as a leader (officially or otherwise) and compass for the party. A signature move of the decisionist is to impress the importance of a particular looming choice on the other franchisees, then call for a vote. The results of all franchise votes are recorded, then later reported to Head Office. Decisionists are also concerned with franchise morale and teamwork, helping all members of the franchise work together effectively.

All decisionists vary in their approach to the task. You might primarily attempt to convince others through charismatic arguments, or through force of will or intellectual cunning. You might lead by example, or by extolling the examples of other people who’ve done the things you haven’t quite gotten around to yet. Many decisionists go on to publish famous tomes, such as the best-selling Habits of Effective Adventuring Parties and I Don’t Care If the Rogue Stole Your Coins, We Have a Job to Do. You help advance the franchise by calling for votes, making sure you’re always on the side with the most votes, and resolving disputes within the franchise party.

You can add your proficiency bonus to an ability check to influence a decision being made by a group, assess the popularity of certain customs or individuals, or boost the morale of franchise hirelings.

Head office also grants you the use of a musical instrument (horn), a voting kit (ballots, a ballot box, an “I Voted” sticker set), and a coin of decisionry. This large gold coin is emblazoned with the sigil of Acquisitions Incorporated as “heads,” and has a “tails” image that varies. You will need to add these items via the "equipment" section of your character sheet.

Decisionist Rank 1 Image

Comments

Posts Quoted:
Reply
Clear All Quotes