Walderock's Array Of Grins Image
Prerequisite: Charisma 14 or higher
 

You flash your most charming grin at a creature who can see you to influence them in a manner of your choosing. You may make a skill roll against the target creatures intelligence, wisdom, or charisma ability.
When you use this ability you may choose a skill to determine how the target creature is effected:

  • Charisma - the target feels more positive towards you
  • Intimidation - the target is intimidated
  • Persuasion - the target is persuaded
  • Deception - the target is unable to tell your true intent
  • Performance - the target is fooled into believing you
  • Religion - the target is mildly converted to your way of thinking
  • Sleight of hand - the target is distracted from something else you are doing
  • Animal handling - the target creature feels more positive towards you if it's a beast

You start with two charming smile charges, which reset whenever you take a long rest. You get additional charges equal to your charisma ability modifier, and an extra 1d4 to the roll at lvl 5, 10, 15, and 20. At level 20 you may use this ability without spending charges.

A character must have a charisma ability of 14+ to use this feat.

Walderock's Array Of Grins Image

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