Prerequisite: Monstrous Races
Your monstrous appearance and demeanor, though possibly not emblematic of who you are, can be a source of fear for others. Especially your enemies.
- You gain Advantage on Intimidation Checks made against Common Races.
- When entering combat, choose a number of creatures equal to your proficiency bonus within 30ft of you to make a Wisdom Saving Throw (DC 8+Strength/Charisma+PB). On a failure, the creature rolls Initiative with Disadvantage.
Note: 5e defines Monstrous Races as Bugbear, Centaur, Goblin, Hobgoblin, Kobold, Lizardfolk, Minotaur, Orc, Shifter, and Yuan-Ti whereas Common Races are Dragonborn, Dwarf, Elf, Gnome, Half-Elf, Half-Orc, Halfling, Human, and Tiefling.
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