You have spent time mastering the weapons of the sea, either on it or in it. When using a spear, trident, javelin, harpoon, light crossbow, or net:
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Attacking at long range doesn't impose disadvantage, and you may attack at long range underwater
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These weapons are treated as finesse weapons for you while you wield them in one hand
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You have advantage on any Strength (Athletics) check you make to swim, and creatures have disadvantage on any Strength (Athletics) or Dexterity (Acrobatics) check they make to escape or resist being disarmed, grappled, or restrained from one of your attacks
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