Prerequisite: Requires an Intelligence score of 12 or higher.
You've discovered lightning in a bottle--literally. Your skills with potions and elixirs allow you to capture the essence of a spell and store it for later use. You gain the following benefits:
- Up to three times a day, you can attempt to brew a potion that contains the effects of a 3rd-level or lower spell. To do so, you must expend a spell slot of a level high enough to cast the chosen spell and make an [Tooltip Not Found] check (DC 15). On a success, you create a magical potion infused will the spell's effect. If the spell requires you to make a choice, you must do so when you brew the potion.
Spell potions can be thrown or imbibed. The effect of the potion depends on the qualities of the spell.
- Spell potions made from spells with a range of Self can only be imbibed. The drinker experiences the effects of the spell after consuming the potion.
- Spell potions made from spells with without a single target can only be thrown. The stored spell is cast as though it cast on the point at which the potion makes contact. This includes spells with areas of effect or spells that summon objects or entities.
- Spell potions made from spells with a single target can be thrown or imbibed. The stored spell is cast on its target the moment the liquid within makes contact.
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