Prerequisite: Lucky Feat or Halfling Luck racial feature
Once per day you may turn a critical failure into a critical success. You fail so spectacularly that you somehow succeed.
After a long rest roll a d20; on a 1 or 20 you gain one use until your next long rest.
ex. You attack an opponent, but trip over your own feet. You lose your grip on your weapon and it goes flying through the air. However, it lands on your opponent, striking a critical blow.
Using this feat may result in some negative condition affecting the player: prone, disarmed, etc.
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