Origin: Wild Magic Islander Image

You hail from the Wild Magic Isles, a place of chaotic magics and heavy extra-planar influences.

You must choose between each of the 3 following damages: Cold, Fire, Lightning; you are immune to one, resistant to the other, and vulnerable to the last one. In addition, once per round, you may add 1d4 to your melee damage or spell damage roll. When rolling this additional 1d4 if the result is a 4, the extra damage is of the same type you chose to be immune to, if you roll a 2 or 3, the extra damage is of the same type you chose to resist, if you roll a 1 the damage is of the same type you are vulnerable to and you take the damage as well. Finally, you may add your proficiency to skill rolls dealing with the 3 types of damage associated with this feat, if you are already proficient, you may double your proficiency instead.

Origin: Wild Magic Islander Image

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