Prerequisite: Charisma 13 or higher
Description: You have mastered the art of verbal combat, using your words to provoke and manipulate foes, compelling them to focus their wrath upon you.
Benefits: Ability Score Increase: Increase your Charisma, Constitution, or Strength score by 1, up to a maximum of 20.
Taunt: As a bonus action, choose one creature you can see within 30 feet of you and that can hear and understand you. You provoke the target into focusing on you by using your mastery of language and demeanor. The target must make a Wisdom saving throw with a DC equal to 8 + your proficiency bonus + your Charisma modifier.
Effect of Failed Save: On a failed save, the target is compelled to focus on you, having disadvantage on attack rolls against anyone other than you until the end of your next turn.
Usage: You can use this feature a number of times equal to your proficiency bonus per long rest.
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