Jolt Marks
Casting a spell or a cantrip that deals lightning or thunder damage afflicts the target with 1 jolt mark. Target affected by 2 jolt marks is jolted and suffers one of the effects of your choice:
Electroconvulsions - The target must succeed on a Constitution saving throw or be stunned until the end of your next turn.
Lightning Strikes Twice - The target takes additional Heart of The Storm damage.
The creature that has been jolted becomes immune to that condition for 24h
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