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Healing Touch. You can use your action to touch a creature and heal it. The creature regains hit points equal to 1d8 + your Intelligence modifier. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Regenerative Burst. As a bonus action, you can expend a spell slot to heal yourself. You regain hit points equal to 1d8 per level of the spell slot expended, plus your Intelligence modifier. For example, if you expend a 2nd-level spell slot, you regain 2d8 + your Intelligence modifier hit points.

Master of Reversal. If you are reduced to 0 hit points and are not killed outright, you can drop to 1 hit point instead. Once you use this feature, you can't use it again until you finish a long rest.

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