You have an uncanny ability to assemble strange, multifaceted weapons from completely unrelated implements.
- You may increase any attribute by one point
- During a long rest, you may combine two weapons, or a weapon and shield of your choice into one item.
- The resulting item has two forms which you may switch between as a free action once per round.
you may ONLY use the qualities of the form you're in. Ex: You cannot use reach feature of your inactive form
while your active form doesn't have that quality.
Example uses:
- If an enemy attacks you, before the dice is rolled, you may use a free action to switch to a shield form of your weapon, gaining it's bonuses
at the cost of not being able to switch the form until next round. - If an enemy that's 10ft away provokes an opportunity an opportunity attack from your inactive reach weapon, you may use a free action, alongside the reaction
of your main weapon to make the attack at the cost of not being able to switch the form until next round.
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