You have spent endless nights investigating dangerous curses, and slowly gained an understanding on how these could be cast, this granted you access to spells of the necromantic variety.
Learn a level 3 spell from the necromancy school of magic, wisdom is your spellcasting modifier for it.
but also made you discover your fascinating affinity to this kind of spells: You gain the ability to inflict curses on your enemies through the power of rituals, harnessing dark magic to bolster their range and duration: Using these rituals you have learned how to fixate a piece of the "essence" of a creature to a strawdoll, and while that strawdoll remains intact, so does the cursed bind on the creature, you cannot curse a creature multiple times, and you have a limit to how many curses you can control at the same time, but the curses themselves remain very useful, you can spawn an hidden fear in the hearth of a brave Knight, who will suddently develop a phobia towards spiders, or the loved and praised king could unexpectedly develop an hateful attitude aganist any elf he sees, obviously behaviours that appear too weird in the eyes of the people that knew the cursed individual before the curse struck will cause suspicion, and soon enough the curse will be dispelled.
Keep curses active on Creatures up to your proficiency bonus.
// i dont know how to correctly import the necromancy spell feature im so sorry ill fix it if someone cares and wants to use the feat
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/7/2024 9:01:56 PM
|
3
|
0
|
1.0 (give feedback)
|
Coming Soon
|
Comments