Prerequisite: Charisma 10 or higher
You are always starting activities and projects only to drop out and quit. You have poor communication skills and are a bit of a lone wolf, you run off without telling others where you are going yet demand help whenever you get stuck. You gain the following benefits:
- You have advantage on melee attack rolls providing that you have moved an 30 feet this turn.
- When you roll a 1 on a weapon attack roll, you drop everything you are holding and may move up to twice your movement speed without provoking opportunity attacks.
- You gain proficiency in persuasion and your charisma increases by 1 to a maximum of 20.
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