You have inexplicable luck that seems to kick in at just the right moment.
- You have 5 luck points. Whenever you make an attack roll, an ability check, or a saving throw, you can spend one luck point to reroll that roll. You can choose to spend one of your luck points after you roll the die, but before the outcome is determined. The second result stands and cannot be rerolled.
- You can also spend one luck point when an attack roll is made against you. The attacker must reroll the attack if it hits. If more than one creature spends a luck point to influence the outcome of a roll, the points cancel each other out; no dice are rerolled.
You regain your expended luck points when you finish a long rest.
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