You rush into combat, making a brutal attack at the end of a charge.
- If you take the Dash action, you may spend a bonus action to make a melee attack or Shove attack during or after your movement.
- If you move at least 10’ in a straight line during your Dash action, you gain a +5 bonus to damage on your attack or Shove a target 10’ away.
- You do not suffer advantage on attacks against you in rounds in which you have charged.
*See Total Party Kill Games’ Fifth Edition Options title for more information on combat maneuvers.
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