You master the club, mace, morningstar, and light hammer. You gain the following benefits when using any of them:
- You gain a +1 bonus to attack rolls you make with the weapon.
- When you make an opportunity attack with the weapon, you have advantage on the attack role.
- As a bonus action on your turn, you can prepare to deliver a devastating blow. Until the end of your turn, any target you hit must succeed on a Constitution saving throw (DC 8 + your proficiency bonus + your Strength modifier) or be stunned until the start of their next turn.
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