Prerequisite: Requires ability to create Infusions (6th Level Artificer)
Item: A Quiver (Requires Attunement)
When you infuse this item, choose one damage type: Cold, Fire, Lightning, or Poison. The first time each turn that the bearer hits a target with a weapon attack using ammunition drawn from this quiver, the attack deals an extra 1d6 damage of the chosen type.
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