Prerequisite: Requires an Intelligence score of 14 or higher
Time spent mastering the art of teaching has paid off. Your training in this field grants you the following benefits:
- Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
- You gain proficiency in the History, Religion, or Medicine skill.
- If you have proficiency in any skill, you can spend 1-day teaching it to someone else. At the end of this day, they also have proficiency in that skill.
- If you teach the same skill to three or more people, you gain expertise in that skill.
- Similarly, if you have proficiency in any saving throw, you can spend 1-day teaching it to someone else. At the end of this day, they gain a +1 bonus to that skill's saving throw.
- If you teach the same saving throw to three or more people, you gain a +1 bonus to that skill's saving throw.
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