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Prerequisite: the ability to cast at least one spell
 

By making small modifications when you cast your spells you can twist the spell’s very nature. When you cast a spell that deals acid, cold, fire, lightning, force, or thunder damage, you can change one of the damage types to a new type from the list above. You can do this a number of times equal to your spellcasting modifier.
You regain all expended uses of it when you finish a short or long rest.

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