Starting at level 3, players get a pool of points that can be used to push themselves past their limits in dangerous situations.
The maximum BP amount is equal to the PC’s level x 10 (30 at level 3)
To accrue BP, the PC adds the amount of damage they do on critical hits to their pool. Once the pool is full, the player can expend all points to make their next successful hit a critical strike.
BP can also be gained by doing exceptionally well on a skill check or saving throw. On a natural 20, the amount over the DC the character succeeds over is added to the pool.
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