Prerequisite: Requires a Charisma score of 13 or higher Requires the Metamagic Adept feat
Prerequisites: Metamagic Adept feat, Charisma Score of 13 or higher.
You’ve strengthened your ability to exert your will on your spells to alter how they function:
- You learn one additional Metamagic option of your choice from the sorcerer class. You can now use up to two Metamagic options on a single spell when you cast it. Whenever you reach a level that grants the Ability Score Improvement feature, you can replace one of these Metamagic options with another one from the sorcerer class.
- You gain 3 sorcery points to spend on Metamagic (these points are added to any sorcery points you have from another source but can be used only on Metamagic).
- You may regain up to 2 spent sorcery points from this source upon finishing a short rest. You may not recover sorcery points in this way again until after you complete a long rest.
- You recover all spent sorcery points when you complete a long rest.
Tags:
Utility
Kalob_McNight
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